/* Actual Paper shader texture is added behind content; media are never selected. */
.paper-render{position:fixed!important;top:0;left:0;width:256px;height:256px;opacity:0;pointer-events:none;z-index:-100}
.paper-border{position:fixed!important;pointer-events:none;z-index:50;opacity:.85;isolation:isolate}
.paper-border[hidden]{display:none!important}
.paper-border canvas{position:absolute!important;inset:0;z-index:0!important;width:100%;height:100%}
.paper-important{border-color:#aa628e!important;border-image:var(--paper-border-image) 32 / 10px / 4px stretch;box-shadow:0 0 5px #ac4a822c,0 0 12px #685ae51c!important}
.album.paper-important{transform:none!important}
.paper-important:focus-visible{outline:2px solid #d9a9d1;outline-offset:3px}
.paper-active{border-image:none;border-color:#a578b288!important}
/* The earlier login noise is superseded by the shared CMYK texture. */
.stage:after{display:none}
.stage:before{filter:blur(28px)}
@media(prefers-reduced-motion:reduce){.paper-border{opacity:.65}}
